Boost.Function provides a class called boost::function to encapsulate function pointers. It is defined in boost/function.hpp .
If you work in a development environment supporting C++11, you have access to the class std::function from the header file functional . In this case you can ignore Boost.Function because boost::function and std::function are equivalent.
Example 40.1. Using boost::function#include #include #include #include int main() < boost::functionf = std::atoi; std::cout
boost::function makes it possible to define a pointer to a function with a specific signature. Example 40.1 defines a pointer f that can point to functions that expect a parameter of type const char* and return a value of type int . Once defined, functions with matching signatures can be assigned to the pointer. Example 40.1 first assigns the function std::atoi() to f before std::strlen() is assigned to f .
Please note that types do not need to match exactly. Even though std::strlen() uses std::size_t as its return type, it can still be assigned to f .
Because f is a function pointer, the assigned function can be called using operator() . Depending on what function is currently assigned, either std::atoi() or std::strlen() is called.
If f is called without having a function assigned, an exception of type boost::bad_function_call is thrown (see Example 40.2).
Example 40.2. boost::bad_function_call thrown if boost::function is empty#include #include int main() < try < boost::functionf; f(""); > catch (boost::bad_function_call &ex) < std::cerr >
Note that assigning nullptr to a function pointer of type boost::function releases any currently assigned function. Calling it after it has been released will result in a boost::bad_function_call exception being thrown. To check whether or not a function pointer is currently assigned to a function, you can use the member functions empty() or operator bool .
It is also possible to assign class member functions to objects of type boost::function (see Example 40.3).
Example 40.3. Binding a class member function to boost::function#include #include #include struct world < void hello(std::ostream &os) < os >; int main() < boost::functionf = &world::hello; world w; f(&w, std::ref(std::cout)); >
When calling such a function, the first parameter passed indicates the particular object for which the function is called. Therefore, the first parameter after the open parenthesis inside the template definition must be a pointer to that particular class. The remaining parameters denote the signature of the corresponding member function.